Guides

Pokemon Brilliant Diamond and Shining Pearl Teddiursa

Teddiursa

Little Comport Pokémon

Pokemon Brilliant Diamond and Shining Pearl Teddiursa is a Normal Type Piffling Bear Pokémon, with a 15.7% Gamble To Catch with a regular Pokeball. Teddiursa can be institute with Pickup, Quick Feet and Honey Gather every bit an Ability and has a Medium Fast growth rate with a ane Attack EV Yield. We recommend the Brave Nature, based on 330 combined Base Stats.

Navigate this Teddiursa Guide using the links below.

Teddiursa Stats and Abilities

Based on Teddiursa Base IVs we consider this pokemon F-Tier choice. Teddiursa Highest IV Stat is Attack 80 and the Lowest being Speed twoscore.

How To Evolve Teddiursa in BDSP

Teddiursa tin evolve into Ursaluna Utilize a Peat Block in Crimson Mirelands during a full moon or Ursaring (Level 30).

Where To Find Teddiursa in BDSP

Teddiursa has vii spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You lot can find the Unevolved form Lv. sixteen-63 Teddiursa, within the Glacial Cavern location using the Walking method.

Surreptitious Pokemon Spawns

After y'all reach Check Points in the game progression NEW Pokemon will begin to spawn in the Yard Underground.

Strength = After obtaining the TM96 Strength

Defog = Afterward obtaining the TM97 Defog

7th Badge = Later obtaining the Icicle Bluecoat from Candice

Waterfall = After obtaining the TM99 Waterfall

World Pokemon Spawns

Interact = Limited to one

Common = 20% ~ 100%

Uncommon = 5% ~ 20%

Rare = 1% ~ 5%

= Morn Time

= Day Time

= Night Time

Pokemon Bright Diamond and Shining Pearl Teddiursa Weakness

Teddiursa is a Normal Type pokemon. This will cause Teddiursa to take More than Damage from Fighting Type Moves, and Less Damage from Ghost Type moves.

Damage Types
4.0x
More Harm
2.0x
More Impairment

Fighting

0.5x
Less Damage
0.25x
Less Harm
Immune to Damage

Ghost

What pokemon is Teddiursa Weak Against?

What pokemon is Teddiursa Strong Confronting?

All-time Moves Teddiursa in BDSP

Best Moveset for Teddiursa Lv Upwards Moves based on Ability.

Lvl Best Moves Type Form Power Acc PP Outcome
50

Thrash

Physical

180

100 10 User attacks for 2-3 turns but then becomes confused.
29

Slash

Physical

105

100 20 High critical hit ratio.
1

Covet

Concrete

xc

100 25 Opponent's item is stolen by the user.
15

Payback

Physical

fifty

100 10 Power doubles if the user was attacked starting time.

Best Moveset for Teddiursa TM Moves based on Power.

TM Best Moves Blazon Form Power Acc PP Effect
TM01

Focus Punch

Concrete

150

100 20 If the user is hit before attacking, it flinches instead.
TM26

Convulsion

Physical

100

100 x Power is doubled if opponent is underground from using Dig.
TM28

Dig

Physical

80

100 10 Digs underground on get-go turn, attacks on 2d. Can also escape from caves.
TM96

Strength

Concrete

120

100 xv

STAB: (Aforementioned Blazon Assault Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it volition receive a 50% Bonus to Power. Moves Afflicted past this Highlighted in

Red Text

.

List of Moves Teddiursa can learn past reaching college levels in Pokemon Vivid Diamond and Shining Pearl.

Lvl Move Desc
57

Fling

Power: —

Acc: 100

PP: 10

Physical


Power depends on held item.

ane

Covet

Power:

ninety

Acc: 100

PP: 25

Physical


Opponent'south item is stolen past the user.

i

Scratch

Power:

lx

Acc: 100

PP: 35

Physical


1

Infant-Doll Optics

Power: —

Acc: 100

PP: 30

Status


E'er goes outset. Lowers the target'south attack.

i

Lick

Power: 30

Acc: 100

PP: xxx

Physical


May paralyze opponent.

ane

Fake Tears

Power: —

Acc: 100

PP: 20

Status


Sharply lowers opponent'due south Special Defense.

8

Fury Swipes

Power:

27

Acc: 80

PP: 15

Concrete


Hits 2-5 times in one plough.

15

Payback

Power: fifty

Acc: 100

PP: 10

Physical


Power doubles if the user was attacked kickoff.

22

Sugariness Odor

Power: —

Acc: —

PP: twenty

Status


Lowers opponent's Evasiveness.

25

Play Nice

Power: —

Acc: —

PP: 20

Status


Lowers opponent's Assault. Always hits.

29

Slash

Power:

105

Acc: 100

PP: 20

Physical


High critical hit ratio.

36

Amuse

Ability: —

Acc: 100

PP: xx

Status


Sharply lowers opponent's Assail.

43

Rest

Power: —

Acc: —

PP: 10

Status


User sleeps for 2 turns, merely user is fully healed.

43

Snore

Ability:

75

Acc: 100

PP: 15

Special


Can just be used if comatose. May crusade flinching.

fifty

Thrash

Power:

180

Acc: 100

PP: ten

Concrete


User attacks for 2-three turns just and so becomes confused.

List of Moves Teddiursa can larn using (TMs) Technical Machine Items.

TM Motion Desc
TM01

Focus Punch

Ability: 150

Acc: 100

PP: twenty

Physical


If the user is hit earlier attacking, it flinches instead.

TM05

Roar

Power: —

Acc: —

PP: 20

Status


In battles, the opponent switches. In the wild, the Pokémon runs.

TM08

Bulk Up

Power: —

Acc: —

PP: 20

Status


Raises user's Assault and Defence.

TM10

Piece of work Upwardly

Power: —

Acc: —

PP: 30

Status


Raises user'due south Attack and Special Assault.

TM11

Sunny Twenty-four hour period

Power: —

Acc: —

PP: v

Condition


Makes it sunny for 5 turns.

TM12

Taunt

Power: —

Acc: 100

PP: xx

Status


Opponent tin can merely utilize moves that assail.

TM17

Protect

Power: —

Acc: —

PP: 10

Status


Protects the user, but may fail if used consecutively.

TM18

Rain Dance

Power: —

Acc: —

PP: 5

Condition


Makes it rain for 5 turns.

TM26

Earthquake

Power: 100

Acc: 100

PP: 10

Physical


Power is doubled if opponent is underground from using Dig.

TM28

Dig

Power: 80

Acc: 100

PP: 10

Physical


Digs underground on offset plow, attacks on 2d. Tin also escape from caves.

TM31

Brick Pause

Ability: 75

Acc: 100

PP: xv

Concrete


Breaks through Reverberate and Low-cal Screen barriers.

TM32

Double Team

Power: —

Acc: —

PP: fifteen

Status


Raises user's Evasiveness.

TM39

Rock Tomb

Power: 60

Acc: 95

PP: xv

Physical


Lowers opponent's Speed.

TM40

Aerial Ace

Power: 60

Acc: —

PP: 20

Concrete


Ignores Accuracy and Evasiveness.

TM41

Torment

Power: —

Acc: 100

PP: 15

Status


Opponent cannot use the same move in a row.

TM42

Facade

Ability:

105

Acc: 100

PP: 20

Physical


Power doubles if user is burned, poisoned, or paralyzed.

TM44

Rest

Power: —

Acc: —

PP: 10

Status


User sleeps for 2 turns, but user is fully healed.

TM45

Attract

Power: —

Acc: 100

PP: 15

Status


If opponent is the contrary gender, it'south less probable to attack.

TM46

Thief

Power: 60

Acc: 100

PP: 25

Physical


As well steals opponent's held detail.

TM56

Fling

Power: —

Acc: 100

PP: 10

Physical


Power depends on held item.

TM58

Endure

Power: —

Acc: —

PP: 10

Condition


Always left with at least 1 HP, but may fail if used consecutively.

TM65

Shadow Claw

Power: 70

Acc: 100

PP: xv

Physical


High critical striking ratio.

TM66

Payback

Power: 50

Acc: 100

PP: 10

Physical


Power doubles if the user was attacked outset.

TM75

Swords Dance

Ability: —

Acc: —

PP: twenty

Status


Sharply raises user'due south Attack.

TM80

Stone Slide

Power: 75

Acc: 90

PP: 10

Physical


May crusade flinching.

TM82

Slumber Talk

Power: —

Acc: —

PP: ten

Status


User performs i of its own moves while sleeping.

TM83

Bulldoze

Power: 60

Acc: 100

PP: 20

Physical


Lowers opponent's Speed.

TM87

Swagger

Power: —

Acc: 85

PP: 15

Status


Opponent becomes dislocated, but its Attack is sharply raised.

TM90

Substitute

Power: —

Acc: —

PP: ten

Condition


Uses HP to creates a decoy that takes hits.

TM93

Cut

Power:

75

Acc: 95

PP: 30

Concrete


TM96

Strength

Ability:

120

Acc: 100

PP: xv

Physical


TM98

Rock Blast

Power: 40

Acc: 100

PP: 15

Physical


May lower opponent's Defense.

Listing of Egg Moves Teddiursa can learn.

Egg Move Desc

Crunch

Ability: eighty

Acc: 100

PP: 15

Physical


May lower opponent'southward Defence.

Take Downwards

Power:

135

Acc: 85

PP: xx

Concrete


User receives recoil damage.

Seismic Toss

Power: —

Acc: 100

PP: 20

Physical


Inflicts damage equal to user's level.

Counter

Ability: —

Acc: 100

PP: 20

Concrete


When striking past a Physical Attack, user strikes back with 2x power.

Metal Hook

Power: 50

Acc: 95

PP: 35

Concrete


May heighten user's Set on.

Imitation Tears

Ability: —

Acc: 100

PP: xx

Status


Sharply lowers opponent'due south Special Defense.

Yawn

Ability: —

Acc: —

PP: ten

Status


Puts opponent to sleep in the next turn.

Cross Chop

Ability: 100

Acc: 80

PP: v

Physical


High critical hit ratio.

Double-Edge

Power:

180

Acc: 100

PP: xv

Physical


User receives recoil damage.

Close Combat

Ability: 120

Acc: 100

PP: 5

Physical


Lowers user's Defense force and Special Defense.

Dark Slash

Ability: 70

Acc: 100

PP: fifteen

Physical


High critical hit ratio.

Belly Pulsate

Power: —

Acc: —

PP: 10

Condition


User loses fifty% of its max HP, but Attack raises to maximum.

Play Rough

Power: 90

Acc: 90

PP: x

Physical


May lower opponent's Set on.

Pidgey

Pidgeotto

Pidgeot

Rattata

Raticate

Spearow

Fearow

Jigglypuff

Wigglytuff

Meowth

Persian

Farfetchd

Doduo

Dodrio

Lickitung

Chansey

Kangaskhan

Tauros

Ditto

Eevee

Porygon

Snorlax

Sentret

Furret

Hoothoot

Noctowl

Igglybuff

Aipom

Girafarig

Dunsparce

Ursaring

Porygon2

Stantler

Smeargle

Miltank

Blissey

Zigzagoon

Linoone

Taillow

Swellow

Slakoth

Vigoroth

Slaking

Whismur

Loudred

Exploud

Azurill

Skitty

Delcatty

Spinda

Swablu

Zangoose

Castform

Kecleon

Starly

Staravia

Staraptor

Bidoof

Bibarel

Ambipom

Buneary

Lopunny

Glameow

Purugly

Happiny

Chatot

Munchlax

Lickilicky

Porygon-z

Regigigas

Arceus